Bird Karma, new short by Dreamworks

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VGmaster9
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Bird Karma, new short by Dreamworks

Post by VGmaster9 » 13 Oct 2018, 05:57

https://www.awn.com/animationworld/new- ... marsupials
The studio had to create a pipeline for the short because it no longer had one for 2D animation, says Hermann. Despite the handmade look, the film is produced digitally, with the backgrounds painted on paper and then scanned into Adobe Photoshop. TVPaint was used for the animation, and Adobe After Effects for the rest. “Every time there was something that looked CG, we tried to a make it look more handmade,” Salazar says.

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Sloppytoons
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Re: Bird Karma, new short by Dreamworks

Post by Sloppytoons » 13 Oct 2018, 06:19

This looks so amazing! Wish to see more big studios continuing with hand drawn stuff like this. I love this!
My regular IG account: Sloppybunnytoons

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D.T. Nethery
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Re: Bird Karma, new short by Dreamworks

Post by D.T. Nethery » 13 Oct 2018, 15:41

Here's another short clip from 'Bird Karma' -

https://www.youtube.com/watch?v=2IVHio68Pnw

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BruceM
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Re: Bird Karma, new short by Dreamworks

Post by BruceM » 14 Oct 2018, 02:26

I'm confused as to what TVP was used for in the production.
"Despite the handmade look, the film is produced digitally, with the backgrounds painted on paper and then scanned into Adobe Photoshop. TVPaint was used for the animation, and Adobe After Effects for the rest".

Can someone clarify?

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Benjamin Cerbai
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Re: Bird Karma, new short by Dreamworks

Post by Benjamin Cerbai » 15 Oct 2018, 07:14

Thank you for sharing this info! :D
I'm confused as to what TVP was used for in the production.
It means that no paper animation has been made. It is a mix of scanned paper painted background, digital hand drawn animation in TVPaint and then compositing (and I guess camera movements) in After Effects.
Benjamin Cerbai, illustrator and videographer.

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Xavier
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Re: Bird Karma, new short by Dreamworks

Post by Xavier » 22 Jul 2020, 11:14

nice, thanks for sharing ! :D

o0Ampy0o
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Re: Bird Karma, new short by Dreamworks

Post by o0Ampy0o » 12 Oct 2020, 01:04





(Referring to a clip in a previous post, not shown in these)

They did amazingly well depicting water. There are so many interesting and varied elements. Such attention to detail! Love the highlight/shadowed ripples conforming to the light conditions on the water surface, for instance. Nothing redundant and over-stylized which would have dulled things in this context. However the underwater light beams do not meet this standard. Oh well. Still one of the, if not the, best example(s) of fine animation produced by Dreamworks.

(from my perspective/based upon my preferences/my opinion)
Main System: Mac Pro running OS X: 10.10.5 | 3.8GHz i7 | 32GB RAM | NVIDEA GeForce GTX 970 4GB | 64-bit TVPaint Pro 11.0.6 | iPad Pro, Apple Pencil and Astropad | Wacom Intros Pro using Driver: 6.3.21-8

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