Vector layers

This section is dedicated to the feature & improvement requests (be sure what you are asking does not exist yet in TVPaint Animation ;) )
Monsieur U
Posts: 11
Joined: 30 Aug 2015, 16:29

Re: Vector layers

Post by Monsieur U » 19 Oct 2021, 16:34

Xavier wrote:
19 Oct 2021, 15:57
Sorry, TVPaint is made to draw pixels ! it would require to completely rewrite the software to add support for vectorial drawing... and we're still too small to do that...
Ok then but it there a way to make sure the different transform tools do not degrade the drawings when warped or resized ? Vectors are great for that, is there way to improve the code for these tools without shifting to vectors, then ?

Common use in studios is a lot of copy/paste and rescaling drawings as a mean to save time. I keep hearing CU artists complain about having to retrace these drawings. It's a big, big problem as the demands for productivity keep rising.

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Xavier
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Posts: 1256
Joined: 01 Oct 2019, 11:08

Re: Vector layers

Post by Xavier » 19 Oct 2021, 16:40

Monsieur U wrote:
19 Oct 2021, 16:34
Ok then but it there a way to make sure the different transform tools do not degrade the drawings when warped or resized ? Vectors are great for that, is there way to improve the code for these tools without shifting to vectors, then ?

Common use in studios is a lot of copy/paste and rescaling drawings as a mean to save time. I keep hearing CU artists complain about having to retrace these drawings. It's a big, big problem as the demands for productivity keep rising.
We'd interested for sure to know more about the current uses, in the anime industry. Sadly many studios protect their workflow(s) like industrial secrets (and we can't blame them for that!).
Bad, bad cow

Monsieur U
Posts: 11
Joined: 30 Aug 2015, 16:29

Re: Vector layers

Post by Monsieur U » 19 Oct 2021, 17:27

Xavier wrote:
19 Oct 2021, 16:40
Monsieur U wrote:
19 Oct 2021, 16:34
Ok then but it there a way to make sure the different transform tools do not degrade the drawings when warped or resized ? Vectors are great for that, is there way to improve the code for these tools without shifting to vectors, then ?

Common use in studios is a lot of copy/paste and rescaling drawings as a mean to save time. I keep hearing CU artists complain about having to retrace these drawings. It's a big, big problem as the demands for productivity keep rising.
We'd interested for sure to know more about the current uses, in the anime industry. Sadly many studios protect their workflow(s) like industrial secrets (and we can't blame them for that!).
Je pourrais arranger une visite au studio où je travaille. Envoyez moi un MP.

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Xavier
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Posts: 1256
Joined: 01 Oct 2019, 11:08

Re: Vector layers

Post by Xavier » 21 Oct 2021, 16:49

Monsieur U wrote:
19 Oct 2021, 17:27
Je pourrais arranger une visite au studio où je travaille. Envoyez moi un MP.
Merci de votre proposition ! nous serions très content de venir vous rencontrer. Thierry vous contactera par MP.
Bad, bad cow

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