Updates for A Crooked Heart

Show us your drawings and animation made with the TVPaint technology here !
acrookedheart
Posts: 57
Joined: 02 Apr 2017, 01:47

Intro update v2

Post by acrookedheart » 07 Aug 2019, 04:04


acrookedheart
Posts: 57
Joined: 02 Apr 2017, 01:47

Demo intro update with music

Post by acrookedheart » 10 Aug 2019, 01:00


acrookedheart
Posts: 57
Joined: 02 Apr 2017, 01:47

Saevus boss head

Post by acrookedheart » 10 Aug 2019, 20:32


acrookedheart
Posts: 57
Joined: 02 Apr 2017, 01:47

Boss Ideas

Post by acrookedheart » 13 Aug 2019, 19:07


acrookedheart
Posts: 57
Joined: 02 Apr 2017, 01:47

2nd cinematic

Post by acrookedheart » 17 Aug 2019, 21:45


acrookedheart
Posts: 57
Joined: 02 Apr 2017, 01:47

Boss Laser

Post by acrookedheart » 09 Sep 2019, 03:03


acrookedheart
Posts: 57
Joined: 02 Apr 2017, 01:47

Re: Updates for A Crooked Heart

Post by acrookedheart » 30 Sep 2019, 21:46

There's lots to do before the end of October. Lots of fixes, polish and other stuff I haven't discovered yet.


acrookedheart
Posts: 57
Joined: 02 Apr 2017, 01:47

Re: Updates for A Crooked Heart

Post by acrookedheart » 08 Oct 2019, 14:42

Image

A friend tested out part of a boss level for me and pointed out some very important errors that, in my bubble, didn’t see.

The issue was that Saevus’s exposed parts didn’t the player any reason to feel accomplished when trying to destroy them. It’s like, “Cool, here are some parts that beg to be destroyed but why?” His suggestion was to have something there that gave the player feedback and a sense of accomplishment no matter how small.

So I came up with this shield that’ll give the player a kind of, “Hell, yes.” “Gotcha mf!” sort of moment when it’s destroyed.

acrookedheart
Posts: 57
Joined: 02 Apr 2017, 01:47

Part of the demo boss level

Post by acrookedheart » 18 Oct 2019, 20:49



acrookedheart
Posts: 57
Joined: 02 Apr 2017, 01:47

Re: Updates for A Crooked Heart

Post by acrookedheart » 27 Oct 2019, 16:48

Disregard the previous post because the OSX version became corrupt in the upload.
Here are the new links and a video that shows me playing through the demo.



OSX

https://www.dropbox.com/s/mwo0geb2q8wl3 ... X.zip?dl=0

PC

https://www.dropbox.com/s/sz6kiyfeljkw0 ... C.zip?dl=0

acrookedheart
Posts: 57
Joined: 02 Apr 2017, 01:47

Re: Updates for A Crooked Heart

Post by acrookedheart » 04 Nov 2019, 17:42

Ignore this post. I didn't realize that I already posted this info

It's time to play A Crooked Heart
A Crooked Heart's demo has been released. A Crooked Heart is a 2d animated video game about a Corgi on a quest to save her love, Keiko.
You'll experience some issues with the OSX versions that I've been unable to solve, yet. But they're small hiccups.

PC
https://www.dropbox.com/s/sz6kiyfeljkw0 ... C.zip?dl=0
OSX
https://www.dropbox.com/s/mwo0geb2q8wl3 ... X.zip?dl=0

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