lame lemec's drawings!

Show us your drawings and animation made with the TVPaint technology here !
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ubik
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what's that

Post by ubik » 01 Jul 2006, 12:44

is it a new plugin?
Can you explain the use and display a screenshot; PLEAZSEEEE?
"Les amis, tout doit disparaître! Nous soldons la totalité de nos Ubiks électriques, silencieux, à des prix défiants toute concurrence."

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ZigOtto
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Post by ZigOtto » 01 Jul 2006, 18:34

"Rock&Roll" flipping tool ?
... you should say "BOOGIE-WOOGIE"-"HIP-HOP"-"SPEEDY" tool !....
:D

very nice cartoonish rough-anim, Lemec!

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lemec
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Post by lemec » 01 Jul 2006, 18:39

Thanks guys -- I'm currently in the process of making a standalone EXE that works with generic gamepads so it can be used with RocknRoll and TVPaint... I'll record a video demo when it's ready!
(Win7x64, TVP Pro 11 32-bit)

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ZigOtto
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Post by ZigOtto » 01 Jul 2006, 18:59

it looks so promising!
8)
lemec wrote:I'm currently in the process of making a standalone EXE that works with generic gamepads ...
which type of connector?
(I'm not a gamer!...)

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ubik
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Mister Lemec

Post by ubik » 01 Jul 2006, 19:55

don't forget the mac users please : no .exe...
thanx for your work
"Les amis, tout doit disparaître! Nous soldons la totalité de nos Ubiks électriques, silencieux, à des prix défiants toute concurrence."

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lemec
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Post by lemec » 01 Jul 2006, 20:04

ubik >> doooohhhhhhh....... the game controller thingy works with autohotkey which is windows-only:

http://autohotkey.net/

narf... if only I had a macintosh to develop plugins and other doodads for!



The game controller EXE works with pretty much any USB gamepad or joystick. In my case, I've tested it with a Logitech USB Rumblepad and an MP-8888 SuperJoyBox3 adaptor with a Sony Playstation 2 Dualshock controller.

It should work with pretty much any game controller that will show up in the Windows game controller control panel.
(Win7x64, TVP Pro 11 32-bit)

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lemec
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Post by lemec » 01 Jul 2006, 20:32

I think this is a great exercise to do in the morning...

Try to animate a box travelling through space... Try to keep its proportions, and make the box's edges flow parallel to the path of the animation.

Make sure your keys are spot on, otherwise the errors will be magnified in the inbetweens!

It's a LOT harder than it looks!!! This is a very imperfect example...
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funbox5.gif
funbox5.gif (31.31 KiB) Viewed 19849 times
(Win7x64, TVP Pro 11 32-bit)

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ZigOtto
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Post by ZigOtto » 01 Jul 2006, 21:40

thanks for these new informations.
:)

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lemec
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Post by lemec » 04 Jul 2006, 05:24

Man! I'm halfway trapped between programming and animating and drawing fundamentals and developing a style!

Okay...
Attachments
lois.jpg
I haven't drawn a good lookin' girl in a while...
lois.jpg (31.69 KiB) Viewed 19743 times
funbox6.gif
I'm finding it helps a LOT if I sketch out the path that the box has to travel... There's a few other tricks I've learned too, doing this. It seems like such a simple, elementary exercise, but if you're off -- you'll KNOW!
funbox6.gif (55.61 KiB) Viewed 19743 times
keybrush.jpg
This is the result of a tool that I've been creating. It's a sort of "magic eraser" that only erases the current colour and leaves the rest behind. I have to recode the brush engine, hopefully to emulate Hervé's wonderful Penbrush...
keybrush.jpg (10.95 KiB) Viewed 19742 times
(Win7x64, TVP Pro 11 32-bit)

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TVPaint
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Post by TVPaint » 04 Jul 2006, 12:10

Hey Mark,
That Magic Eraser can be really nice and useful, great shot !

N.

ps : is there a Clark in progress too ?

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lemec
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Post by lemec » 05 Jul 2006, 23:35

The magic eraser has been outdated and replaced with a funky FX-PAINT function!

Basically, when you turn on FX-PAINT, you can use the airbrush, penbrush, mechanical pencil, standard pencil, wetbrush or text tool to paint the FX-stack's effect onto the canvas!

It works by running the FX stack and then storing the result into the Spare buffer, then setting the brush to Merge. You can probably create your own toolbox button to do this, but PPalette goes one step further:

You can turn on a setting to update the Spare snapshot with each brushstroke so that each brushstroke has a cumulative effect. Also planned is a PreFX and PostFX stroke that let you draw regular brushstrokes, and then have the FX stack automatically apply the effect on the stroke before or after the stroke.
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fxbrush.jpg
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(Win7x64, TVP Pro 11 32-bit)

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lemec
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Post by lemec » 08 Jul 2006, 19:20

oh wow. animation on 1s! yay! 14 frames...
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draw.gif
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(Win7x64, TVP Pro 11 32-bit)

sury rony
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Post by sury rony » 11 Jul 2006, 06:47

there's a glitch? maybe ? when he draws his leg back ?
anyway the cube excerciseis great i'm gonna do it today.

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lemec
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Post by lemec » 29 Aug 2006, 00:59

I'm finally back from Europe (and a month-long stint of cgvfx work)... It looks like this week I'll be roped back into it for a little while, so here's a fairly quick drapery study...

Image

These are some traditional drawings I did on the trip using just a fountain pen (or a pencil)

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Image
(Win7x64, TVP Pro 11 32-bit)

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fabrice_
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Post by fabrice_ » 29 Aug 2006, 09:02

That is nice to share your works 8)

Where did you go in Europe ? If you come in France in the future, just tell us, we would be happy to meet you :wink:

Fabrice Debarge / Beta-Team member / Author of the user-manual.

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