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Another multiplane camera test for fun :)

Posted: 08 Oct 2018, 04:32
by lam giang
Haven't been visiting TVPaint forum for awhile due to work schedule. I missed a bunch of good works from the forum!
For the pass few week, I have been reading some Astronomy articles and was inspired. Fortunately, I managed to save some time to work on this test. It is my first "Space" theme test. I used multilane camera to set up all the moving planes. After I had what is like, I also use TVP camera to handle the final layout. (I didn't put too much effort on animation this time, mostly is 2-3 frames animation). Feel free to give me feedback.

Oh, here is my little feedback/observation, don't know if you guys agree with me. As I was working on this test, I found FX panel at time it was hard to handle. There were many floating screens and also many adjustment on the values. I found myself miskey couple times. This is just my personal experience. (TVP is already really good, I just want it to be awesome! :) )

Here is the image before camera movement

File too large, Vimeo link here:

<iframe src="" width="640" height="465" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>

lam giang

Re: Another multiplane camera test for fun :)

Posted: 10 Oct 2018, 12:50
by Benjamin Cerbai
I really like this one! I would have loved to see the observer with a bit of animation.

Also thank you for your feedback on the FX stack.

Re: Another multiplane camera test for fun :)

Posted: 10 Oct 2018, 17:50
by lam giang
Thanks @Benjamin Cerbai :)

It is TVPaint that makes animation a lot more fun! Thanks for the feedback! I will save sometime this weekend to work on some simple keyframe animations for the character. Thank you!

Re: Another multiplane camera test for fun :)

Posted: 14 Oct 2018, 17:22
by lam giang
Hello guys, I want to add cigarette smoke to the observer. He moves his cigarette around. I try to use FX preset smoke FX. I can't figure out a way to track his smoke because the Curve profile is gradually linear smooth travel from one location to the next while I have only key frame poses/jumpy. I don't know how to approach it.
Any Ideas? Thanks!Image